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 Syiin illith (dracholmian sun elf)

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Approved#1PostSubject: Syiin illith (dracholmian sun elf)   Tue Jan 31, 2017 4:26 pm

Name: Syiin illith (or dracholmian sun elf)
Homeplanet: vabraliah
Sentience: Sentient

Strengths
Sun elves mostly rely on speed and are semi skilled in sneaking upon their enemies, they also have the ability to naturally charm animals, (wich is where the Chai illith -wood elves- get that ability from since they do descend from the sun elves) they are also naturally ressistant to mind overtaking, because their goddes protects them from it, as last they dont age like humans through time but through mental stress, they grow like human until the age of 19 if it is not interupted and stop there unless they experience physical trauma or mental stress,in short sun elves can die in any way like normal humans, just not through the passage of time although unaging can be a weakness depending on how you look at it.

Weaknesses
the sun elves are very vulnerable to emotions and are generaly physically weak (in the history there are only 3 sun elves with strength rivaling normal humans) most sun elves are unable to take any damage without succumbing instantly, sun elves are very likely to form attachments to strangers they meet, meaning their emotions can be exploited easily. they posses no ability whatsoever to cast magic by birth and have a severe magic ineptness, this is mostly because magic is taboo in their culture, and due to their hatred for magic, their refusal has turned into a physical disability over the years, making them completely rely on bows, crossbows and small firearms. sun elves are also very prone to pass out through blood loss, a severe bleeding wound can kill them very fast.

Appearance
Sun elves are fairly small humans with long pointy ears, in general they are cute and pretty little flowers that typically have very bright hair colors, their eyes are usualy very deep and bright with a piercing gaze, their bodies are usualy slim (due to the lack of developed muscles, save for on their arms and legs to move fast and draw up bows), their race is more than 55 procent female too.

Culture
the syiin illith used to have a very peacefull culture, they worshiped nature and above all else their goddess "illinea" who protects them from being mind controlled, the sun elves had an army to help the wood and shadow elves in the foreign continents to fight the moon and renegade elves and their style was unlike any other, equiped with grappling hooks and lotus blades they became known as fearsome stalkers, though they never fought without a reason and mostly prefered to stay on their secluded island to worship the forrests and their goddes.

History
for many years the syiin illith of syiin enne lived in peace and had a blooming economy, but never interacted with the outside world much, that was until their friends and allies, the wild and shadow elves pleaded for help to fight a terrible enemy: the renegade and moon elven empire, the current king then: king adkin roothearth agreed and sent troops to help fight the enemy, they were driven back from the capitols of their allies and won the battle, but they got the attention of the renegade elven empire sadly.

many years later the king and queen got two sons: tobias and maddanach but as faith would have it, maddanach was not born a sun elf but as a renegade elf, wich was rare but possible among sun elves, naturaly sun elven prince tobias became heir to the throne much to maddanach's dismay. many more years later the king and queen passed away together due to a terrible illness, it was declared a suspicious death but a definite culprit was never found. so tobias became the king of syiin enne and everything got back to normal again, an angel was sent down by the heavens to guide him through leading his land, he married the angel but tragedy struck again as king tobias too was found dead in another suspicious death, with him being the only one left with the rootheart name (except for tobias' daughter sylvia) maddanach became the king, he was not suitable at all and let the renegades come into the island.

after a while of slowly but surely taking away the rights of the sun elves they got directly enslaved, it was now legal to kill, torture and perform horrifying expirements on them in the name of science, this horrible regime went on for years until in dracholm (a continent of dum nitwit but strong humans not so far away) was convinced by one former slave: keya gildas a group named the new generation was formed and waged war against the renegades once more, soon the lands would belong to them once more and the renegades will soon pay for their inhumane cruelty...


Last edited by RescueScribbles on Wed Feb 01, 2017 1:07 pm; edited 1 time in total
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Approved#2PostSubject: Re: Syiin illith (dracholmian sun elf)   Tue Jan 31, 2017 9:07 pm

@RescueScribbles wrote:
they posses no ability whatsoever to cast magic by birth and have a severe magic ineptness
Can you give a reason why this is? Most Elven races have a very strong magical connection due to being one of the Celestial's first creations. Humans do not have innate magical ability because they are not Celestial created.

Either these Sun Elves descended or were changed in some way from other Elves to make them magically inept. Just add a reason to this weakness and everything's good.
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Approved#3PostSubject: Re: Syiin illith (dracholmian sun elf)   Wed Feb 01, 2017 1:03 pm

its primarily for balancing reason and because i would personaly prefer to see them wielding hard to use meelee weapons or bows, though i can probaply add a lore reason too.
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Approved#4PostSubject: Re: Syiin illith (dracholmian sun elf)   Wed Feb 01, 2017 1:20 pm

Very good, thank you.

Approved.
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Syiin illith (dracholmian sun elf)

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